About This Game General InformationJuan Torres and his family were the target of an uncountable number of rumors and several disappearances that took place in El Chacal, a small village of around 4,800 inhabitants, located in the arid mountainous region of Salta, a province of Argentina.Among the stories spread around the surrounding villages, legends involving cannibalism, black magic, sects and all kinds of superstitions were heard.It was also said that Juan Torres was the heir of a large fortune and, somehow, with no claim raised against him, he and his family managed to control the entire town and establish their own law.The family was made up of Juan, Celia Torres and his only child, Jeronimo.----Doorways is an episodic game, it's divided in three parts and they can be played separately:Doorways: Prelude (Chapter 1 & 2):http://store.steampowered.com/app/248470/Doorways: The Underworld (Chapter 3):http://store.steampowered.com/app/311250/Doorways: Holy Mountains of Flesh (Chapter 4):http://store.steampowered.com/app/383930/ 7aa9394dea Title: Doorways: Holy Mountains of FleshGenre: Action, Adventure, IndieDeveloper:Saibot StudiosPublisher:Saibot StudiosRelease Date: 10 Aug, 2016 Doorways: Holy Mountains Of Flesh Ativador Download [hacked] doorways holy mountains of flesh guia. doorways holy mountains of flesh descargar. doorways holy mountains of flesh gameplay. doorways holy mountains of flesh wiki. doorways holy mountains of flesh school. doorways holy mountains of flesh download. doorways holy mountains of flesh gameplay español. doorways holy mountains of flesh mega. doorways holy mountains of flesh trailer. doorways holy mountains of flesh update. doorways holy mountains of flesh ovagames. doorways holy mountains of flesh review. descargar doorways holy mountains of flesh mega. doorways holy mountains of flesh book puzzle. doorways holy mountains of flesh steam. doorways holy mountains of flesh. doorways holy mountains of flesh walkthrough Let's be honest. The only bad thing about this game is the poor optimization. It's more ressource intensive than some AAA titles.This said, this game so far is a masterpiece of atmosphere, storytelling and horror. The school is probably one of the creepiest places I've visited in a horror game, and slowly learning what happened there bluilt such a climate of tension and dread, it's pretty amazing actually. I can't wait for chapter 2, this game is definitely worth every single penny.. Reminiscent of Amnesia. Full of creepy atmosphere and haunting visuals.Positives:+ Imaginative hellscape.+ Pretty fast loading times.+ Accurate representation of Salt Lake City, Utah.Negatives:- Random framerate drops. (50 drops to 10 fps on a HD 4400 Graphics card.)- Sluggish mouse movement. Turning and stopping seems delayed. (Turning off V-Sync fixes this.)- Accurate representation of Salt Lake City, Utah.. Just ran into this and bought without much think. Thoroughly enjoying it. Has a strange old school charm about it with an environment unique unto itself. Sufficiently creepy. Having a real damn good time. I'd recommend this in a second. Not a lot of fantastic games being made these days. Go for it.. If you're looking for a "scary" horror game, this one might not satisfy you. However, if you're looking for an atmospheric, psychological horror game with solid gameplay, you might enjoy it.Doorways: Holy Mountains of Flesh is a horror game with a lot of puzzle solving just like the previous two games in the Doorway trilogy ("Doorways: Prelude" and "Doorways: The Underworld"). I'm impressed that the devs are devoted to the atmosphere building, the story and the level design of the game to create a sense of psychological horror rather than relying on jumpscares or flashing lights and ear-piercing sound effects commonly used in other try hard wannabe "horror" games. Before playing this game, It's highly recommended that you play the previous two games in the trilogy as the story is consecutive in them. You play as Thomas Foster, an investigator working for an organization called Doorways. His mission is to pursue four psychopaths and uncover the mysteries behind them. Thomas had already dealt with the first three psychopaths in the previous two games and this time he'll face Juan Torres, the last villian on the list. What's more, the player will discover the true colors of Doorways and the evil side of the protagonist.The game has an unique artstyle resembling a remote devil worshipping village in Argentina. Environmental elements like the crimson sky, grotesque structures, floating mountains with burning lava underneath all add to the amosphere. Optimization is good as it runs perfectly on my PC.Puzzles and platforming are two main elements of the game. Some of the puzzles are quite challenging for me as one of them even took me nearly an hour to finally figure out, but they are well-designed and cause little interference to the general pacing. As for the platforming parts, they're fun to play due to the smooth control of the game.The game has several chapters and each of them has its own scene, for example, the school, the mansion, and the temple. There're notes and collectables scattered around the map in each chapter, which are rewarding for the player's effort in exploring. In the game, you'll also encounter monsters. Sometimes you'll get chased by them and need to escape, while sometimes you need to avoid them. The final boss is fun and thrilling to fight, you'll not be battling it face to face wielding a weapon but to beat it with timing and your platforming skill.All in all, this is a very well made game with a lot of efforts put in by the devs and I throughly enjoyed it.. Solid end to the Doorways series. Each act focuses on a different member of the Torres family, who challenge us to pay attention to our surroundings, complete mind-bending puzzles and think outside of the box, all the while providing us with more than a fair share of horrific imagery.Definitely worth a play, especially if you've enjoyed the previous Doorways games.https:\/\/www.youtube.com\/watch?v=ZdbT8wS0O9M&list=PL3AISiWybyWeyLt9R6cxbZz4u6_y0XuTb. I love this game its so amazingI recommended play this game at midnight Build Update v0.3.1 and MORE!: Hi! Hope you peolple had an amazing start on this 2016 :)We continue working hard on Act 2: The Mansion.In the next days we'll be revealing the first screenshots ;)We've just made another quick update (v0.3.1) which includes:- Bug fixes- Light optimizations for all maps- Update to the last stable version of Unity- Support for Direct X 11Thank you for keep following us and we wish you the best for this year!The team at Saibot Studios. Act 2: The Mansion - First Screenshots!: Hello everybody!Finally, we're revealing to you the first screenshots from the Act 2: The Mansion!Check out the SCREENSHOTS and MORE right HERE![saibotstudios.tumblr.com]Hope you like it, take care!The team at Saibot Studios. Build Update v0.1.1: IN ENGLISHHello everybody. How are you today?We have been making some fixes and improvements from all the feedback you have provided us at the Community Hub.Some of this fixes and improvements are:- New game option added (you will lose the current progress)- Texts on walls and boards now also available in english- Increment of the range of lights in the background- Problems with shadows in Low Video Quality - Retry screen after being killed by the shadows at the end of the act- Improvement in the TV puzzle, now you can't see the switch in the darkness- Graphics problem during Main Menu fixed- Monster shining problem when attack solved- Monster gaves you now more time to escape- In the Machine Room to enter the generator backside, now you need to move a table instead of climbing (it wasn't clear)- Stucked during jumps over objects solved- Improvements and more variants in some sound effects- Bug fixed: when trying to end the level sometimes you cannot interact with the final door after being killed by the darkness- Sectors signs now available in spanish- Bug fixed: sounds off when climbing up vines- Bug fixed: Sectors turning on/off when finishing the last stairs- Opening the in-game menu now stops the game- Camera centers ok when interact with fuse box- Camera centers ok when interact padlock door- Bug fixed: One of the victims from the last sector was freezed- Bug fixed: Vines hanging from the sky- Doors interaction area enlargedThank you for all the support,Cheers from the team at Saibot Studios----EN ESPAÑOLHola a todos ¿Cómo están?Estuvimos haciendo varios ajustes y mejoras, teniendo en cuenta las sugerencias y errores encontrados en el Punto de Encuentro.Algunos de estos arreglos y mejoras son los siguientes:- Agregada la opción para comenzar una Nueva Partida (se perderá el progreso actual)- Textos en las paredes y pizarrones ahora también disponibles en inglés- Incremento del rango de las luces que se apagan a lo lejos- Solucionado el problema de las sombras en Calidad de Video Baja- Pantalla de "Reintentar" al final del recorrido luego de ser alcanzado por las sombras- Mejora del puzzle de la TV, ahora no puede verse en la oscuridad donde se encuentra el enchufe- Problemas gráficos en el menú solucionados- Monstruo de la oscuridad que se veía muy claro cuando te ataca, ahora está con la iluminación adecuada- El monstruo tarda ahora un poco más en atacarte cuando estás en la oscuridad- En la Sala de Máquinas, para subir detrás del generador ahora debes mover un estante (antes no se entendía que debías trepar)- Estancamientos al saltar sobre objetos solucionados- Mejora y variedad en algunos sonidos y coordinación de otros- Arreglado el error del recorrido final, donde la puerta no podía abrirse luego de ser atrapado por las sombras- Carteles de sectores de la escuela ahora también en español- Problema de sonidos cuado se trepan las enredaderas solucionado- Conflicto de prendido y apagado de sectores al terminar la escalera final arreglado- Abrir el menú de juego ahora detiene lo que está sucediendo en la escena- Centrado de cámara cuando utilizas la caja de fusiles corregido- Centrado de cámara cuando abres la puerta del candado corregido- Víctima del final que se veía estática, ahora se anima correctamente- Enredaderas que sobresalían de las paredes, arregladas- Áreas de interacción con las puertas agrandadaGracias por todo el apoyo,Saludos de parte del equipo de Saibot Studios. Build Update v0.5.1 - Including Cinematics and MORE!: Hello everybody!Hope you're having a wonderful (and/or terrorific) Sunday!We have some news for you >:)First of all, remember that next Wednesdat we'll be FINALLY releasing the full version of the game (1.0), including the last Act 3: The Temple!But today we have a quick update forya!This one includes a few cinematics inside the game. Here are some shots:http://www.doorwaysgame.com/External/Steam/Chapter4/v0.5.1/Highres/cinematics_01.jpghttp://www.doorwaysgame.com/External/Steam/Chapter4/v0.5.1/Highres/cinematics_02.jpghttp://www.doorwaysgame.com/External/Steam/Chapter4/v0.5.1/Highres/cinematics_03.jpghttp://www.doorwaysgame.com/External/Steam/Chapter4/v0.5.1/Highres/cinematics_04.jpgWe also improved performance and updated the game to the last stable version of Unity (5.4).We also made a lot of fixes from the feedback we received from you guys at the forums :)And finally added a new Relic you to the current maps... Where is it? You should find it out!http://www.doorwaysgame.com/External/Steam/Chapter4/v0.5.1/Highres/new_relic.jpgSo if you wan to get ready on Wednesday, you can replay to watch the cinematics and to find the new Relic which also will be necesary to get all the achievements ;)By the way, have you seen the new 360 images? You can check them out by clicking on this ones directly of Facebook:https://www.facebook.com/DoorwaysGame/posts/951773908266905https://www.facebook.com/DoorwaysGame/posts/952914938152802https://www.facebook.com/DoorwaysGame/posts/953047034806259See you people on Wednesday! Thanks a lot for your support!The team at Saibot Studios. Live Action Part 2 is Here!: Hey everyone!We are glad to let you know that the second Live Action promotional video is finaly here! Hope you like it :)https://www.youtube.com/watch?v=JIbbKk_hqjwWe also want to remember you that Act 2: The Mansion is coming next Thursday (March 17th) as an update (free of course).By the way, all Doorways games are On Sale RIGHT NOW! Get it for yourself or for a friend :)http://store.steampowered.com/app/248470/http://store.steampowered.com/app/311250/Doorways: Chapters 1 to 3 Collection (60% OFF):http://store.steampowered.com/sub/48191/http://store.steampowered.com/app/383930/The team at Saibot Studios. Video Update - December, 2017: Hello everybody!We want to share with you our 2017 recap video with the lastest news from our current project Hellbound:https://www.youtube.com/watch?v=bcWd-kGzpKwCheers and Happy New Year!Tobias Rusjan and the team at Saibot Studios
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